Author Topic: Question of the day for Thursday, 1/29/26  (Read 835 times)

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Offline ElvisLives

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Question of the day for Thursday, 1/29/26
« on: January 28, 2026, 05:32:48 PM »
Don’t answer until Thursday.  ;D

(Include possession, down, distance, yard line, time, period, score, foul (as applicable), play clock duration, game clock status).


3/10, 50, 2:30 (2) and running, A=0, B=14.
A11 advances to the B-40, where he is contacted legally, and fumbles the ball. B80 recovers the ball while on his feet and advances to the 50 where he is legally contacted and fumbles the ball. A80 recovers the ball, completing the recovery as he falls out of bounds at the 50, and the game clock is stopped at 2:07 (2).
Ruling:

Offline ilyazhito

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Re: Question of the day for Thursday, 1/29/26
« Reply #1 on: January 29, 2026, 07:33:12 AM »
B 1/10 @ 50. Game.clock starts on the snap, play clock is at 25 because of the change of possession. Since A did not recover the ball inbounds, B will have possession when play is restarted.

If A had recovered the ball before going out of bounds, the clock would start on the ready-for-play signal and A would get 1/10 from the spot of the recovery, with a 40-second play clock.

Offline ElvisLives

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Re: Question of the day for Thursday, 1/29/26
« Reply #2 on: January 29, 2026, 08:25:28 AM »
B 1/10 @ 50. Game.clock starts on the snap, play clock is at 25 because of the change of possession. Since A did not recover the ball inbounds, B will have possession when play is restarted.

If A had recovered the ball before going out of bounds, the clock would start on the ready-for-play signal and A would get 1/10 from the spot of the recovery, with a 40-second play clock.

You’ve misread the question. The recovery was completed (Team A regained possession).

Offline Ralph Damren

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Re: Question of the day for Thursday, 1/29/26
« Reply #3 on: February 01, 2026, 03:47:44 PM »
From the days of being a NCAA Clock Operator, dualing COPs brings the ball back to the original offense. Where the play ended OOB , the clock will start on the RFP (most Rs crank once the ball is back in the field of play) where there was still 2:07 left in the half, UNLESS tsking the clock under 2:00 would hold the clock until snap. We NFHS guys would just start the clock on the snap on all OOB plays.

We joined you guys back in 1996 on starting the clock on the snap on all COP plays. Our logic was giving both teams to change their personale without the worry of time ticking. In your play, there wasn't a need for said player shuffling.

Offline ElvisLives

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Re: Question of the day for Thursday, 1/29/26
« Reply #4 on: February 01, 2026, 04:10:32 PM »
From the days of being a NCAA Clock Operator, dualing COPs brings the ball back to the original offense. Where the play ended OOB , the clock will start on the RFP (most Rs crank once the ball is back in the field of play) where there was still 2:07 left in the half, UNLESS tsking the clock under 2:00 would hold the clock until snap. We NFHS guys would just start the clock on the snap on all OOB plays.

We joined you guys back in 1996 on starting the clock on the snap on all COP plays. Our logic was giving both teams to change their personale without the worry of time ticking. In your play, there wasn't a need for said player shuffling.

Ralph, before Redding, if there was a change of team possession during the down, by rule, the game clock would start on the snap. Redding changed that, and added the part about, “…and [Team B] will next snap the ball…,” to have the game clock start on the snap. Otherwise, if Team A will next snap the ball (by natural play or by penalty), and there is no other reason for the clock to start on the snap (like out of bounds after the 2-minute T/O in the 2nd/4th periods, apparent touchback, apparent score), then the game clock will start on the referee’s signal.
« Last Edit: February 01, 2026, 10:23:30 PM by ElvisLives »