Ben, I have to admit, I think the emphasis on "Play Clock Precision" is somewhat "Much ado about nothing", and although there were abuses and mismanagement problems, most could have been better eliminated by more targeted specific adjustments instead of what we now have. In the overhaul effort many of the existing problems were addressed and would have been eliminated. Forgive me, but starting the RFP count, with a consistent visual & audible signal, by the SAME person got everyone paying attention (players on both teams, Coaches, spectators, announcers) alerted at the same exact instance.
Standard signals by the BJ (or other designated Officials by crew size) provided ample warning of expiring RFP time, for play calling. Stricter enforcement of problem delay times (after a score, delay in retrieving a game ball, breaking up charged TOs or other delays related to bad habits, improvements in dealing with unexpected, or unintentional situations left to the judgment of a single focal point (Referee) easily adjusted the vast majority of situations.
Aside from TV related necessities (which for decades were addressed by specific game situations) a single source was responsible for avoiding unnecessary, or deliberate delays, in the UNIQUE game being played. Forgive me, but the current "play clock" procedures seems the epitome of "One size fits all" which has NEVER worked well, ANYWHERE. Perhaps, someday the question will be honestly asked, "has this enhancement reduced the number of associated problems, arguments, disputes, or created a whole lot that didn't exist.
Weirdly, as much as we've gone head to head over these timing plays I think I agree with a lot of what you said. But, I think you're conflating two very separate things. I actually would have no trouble with going back to a consistent 25 second clock though I suspect it really hasn't made much difference. I thought it was simpler to follow and more importantly made the end of the game longer. (Yes on average it takes about 15 seconds to get the ball ready but it never did after a kneel down so you can now burn more time in your last possession).
But those changes I think have nothing to do with what we're talking about in either thread. In both cases, we have a situation where a team got more time than the rules intended for them to get and this would have been equally true under the old system and under the new system.
In Stanford's case, in the old days the clock would simply have been allowed to stay expired but that difference is a result of philosophy and replay not any changes to the timing rules. Since Stanford had achieved a first down both in the old system and the current rules the clock should not start until the ball is ready for play. It's true that in the old days the play clock would have started with the clock instead of on the first down and been shorter but in either case the game clock would still have been less than the play clock so it couldn't have mattered.
In Texas's post, if we'd had replay in the old days, Team A would still have burned about 37 seconds when the clock was stopped (10-15 before the RFP plus 22 after) and the clock still would have run on the new 25 second clock.
Fundamentally, where I think we disagree is that I think it's a key part of the game that when team B gives team A back the ball and A is trying to win by running out the clock that Team B should have very predictable expectations for what they have to do to stop A. And similarly when Team A has the ball and is trying to score before time expires, Team B should have very predictable expectations for when time will run out. When replay, penalty enforcement, clock errors, etc result in those expectations being violated I believe the rulebook should give the referee the tools and responsibility to fix them in a fair way. (And I think it should be spelled out so that nobody can complain that the referee made bad choices.)
So, I think in the OP, Team A should not have gotten this advantage and in the other post Stanford should not have gotten the field goal and I think the rules will get there, but for reasons I don't completely understand first the mistake has to cost an "important" team a big game and then the rules makers will fix the hole. Proactively fixing it is not allowed.