We worked our spring game last night and I had my first experience with the 40 second clock. We worked at one of the few schools in this area with a visible play clock. Overall, I liked it. We had a couple of glitches, but that’s not surprising. Some observations:
On a punt with the 40 second clock running, the punting team didn’t snap the ball and got a DoG. The up back, who was responsible for calling signals, said “Coach told me not to snap the ball until you blew your whistle.”
It was very clear to coaches if/when they needed to call a TO to prevent DoG. Without a visible play clock, our BJ will raise his arm at 10 seconds and count down the last 5.
We had zero issues setting the ball after long incompletions. We had ball boys on the LJ side only, and that worked out fine. Our guys didn’t chase any balls past the sideline.
The pace of the game felt just a bit quicker, and both coaches said that they liked the consistency.
Some of the clock management techniques that I used to use are no longer available. One, if the game clock was at 30 seconds or so, I’d wait until it was 24 to blow the RFP to eliminate the possibility of DoG at the end of a quarter. I can’t do that now. Maybe I shouldn’t have ever done it. In the 4th quarter last night, one team was up by 3 scores. I would have been a bit slow with the RFP in the past, but can’t do that now either. Again, maybe that’s a good thing.
Two things I’m curious about. Without a visible play clock, will coaches adjust to looking at the BJ? Even if they do, they won’t realize that time is running down until there are only 10 seconds left. I suspect we’ll hear a bit of complaining about that.
Second, at some point some coach is going to have his punt team sprint onto the field and his offense sprint off the field on fourth down. They will snap the ball while the defense has way too many or way too few players on the field. I guess we just live with that, right?