Ah, those pesky details. Hopefully, the final wording will help us all understand what has changed about someone being OOB. Trying to fit an action into a pre-described penalty seems to cause as many problems as it's intended to fix. Currently we have a fairly simply, reasonably clear understanding that when a player becomes OOB, he's OOB. An exception was made for when a player is forced, or caused to be OOB, by someone else, we ignore his being OOB.
Thay makes sense and follows the logic that we ignore someone be forced into touching a ball, or forced into contacting someone. The game seems a lot simpler and straightforward when you insist that it's played by people within the boundry lines. If you go OOB (by yourself) you take yourself out of play and you can no longer participate.
There was no confusion when everyone accepted that once you went OOB you were OOB, then this assinine notion developed that beause of the wording, a person who took himself out of play by stepping OOB could somehow miraculously eliminate his being OOB by jumping up into the air (and no longer "touching" OOB) which created a slew of really ridiculous scenarios (that by the way, proponents of have NEVER been able to explain rationally) caused by ignoring common sense and insisting on semantic purity.
Hopefully this revision is intended to, and the final language will accomplish reenforcing and simplifying the understanding that when a player goes OOB, on his own, he is simply OOB from that point on until the play is over. All else then falls neatly into place.