We had a great game this Friday night. Spun it when the down box was set. Was done and in the car @ 8:58. One hour and 58 minute. Probably could have been one hour and 55 if we hadn’t waited on the down box.
Reminds me of an old "Salesman Lesson"; After being criticized for not making ENOUGH sales calls, a salesman led his team the next cycle in volume of calls made. His manager was happy, and wondered what changed. The salesman said his focus simply changed, and suggested he could do even better and increase the call
volume even more, if only his customers and prospects stopped asking him all those annoying questions about
what he was selling and why they should buy his products."
What would you have done with, or what would be the significant benefit of those extra 3 minutes you might have shaved off your game? Avoiding wasted time and/or achieving better, more consistent "game flow" are both valid objectives, but at what possible cost to (that particular AND UNIQUE) game you're working? If next week's game has a little slower Chain Crew, or slightly less competent Ball Boys, and somehow the overall time (God forbid) drifts over 2hrs (or whatever the "magic" number becomes), is your crews performance irrevocably tainted?
Your game is YOUR game, does it really matter how it compares, time wise, to another game across town, across the State or across the Nation, presuming it was as well managed and well run as it's, always UNIQUE circumstances, allowed ?