Author Topic: Injury timeout and clock  (Read 10030 times)

0 Members and 1 Guest are viewing this topic.

Offline NTXRef

  • *
  • Posts: 162
  • FAN REACTION: +0/-0
Injury timeout and clock
« on: November 27, 2010, 11:49:21 PM »
I was flipping around and may have not gotten this right, but....    in Arkansas/LSU game with about 1:40 to go, Arkansas has the ball and Arkansas player gets hurt with clock running.   Injury timeout is given, but then the R does not start the clock on the ready.   What's up with that?   The rule states that if injury TO is on A, then set play clock at 25 (on B, then 40).   There is nothing in the rules about not starting the clock.   Did anybody else see that and did I get the actions correct?   What did I miss?   Ark coach was going nuts and didn't like the explanation from R.

Diablo

  • Guest
Re: Injury timeout and clock
« Reply #1 on: November 28, 2010, 05:54:42 AM »
I was flipping around and may have not gotten this right, but....    in Arkansas/LSU game with about 1:40 to go, Arkansas has the ball and Arkansas player gets hurt with clock running.   Injury timeout is given, but then the R does not start the clock on the ready.   What's up with that?   The rule states that if injury TO is on A, then set play clock at 25 (on B, then 40).   There is nothing in the rules about not starting the clock.   Did anybody else see that and did I get the actions correct?   What did I miss?   Ark coach was going nuts and didn't like the explanation from R.

I saw it play out as you describe and am equally perplexed.  Arkansas was leading 31-23 and trying to run out the clock.  By not starting the game clock until the snap, Arkansas eventually had to punt and LSU got another possession.  I think the injury TO was granted before the 40-sec play clock reached 25: hence, no excessive consumption of time.

TV announcers were babbling something about mandatory game clock starting on the snap after an injury TO for the team ahead.  Is there an NFL rule to that effect?

Zebra221

  • Guest
Re: Injury timeout and clock
« Reply #2 on: November 28, 2010, 06:05:14 AM »
NCAA rule 3-4-3 Unfair clock tactics.
I don't know the exact time left on the playclock, so if ARK would have gotten a few extra seconds of the gameclock by haveing PC reset to 25 and GC started on RFP, I don't know, but there are several other advantages to haveing the GC stopped and then restarted with another 25 sec PC.
Nor am I saying that ARK player faked an injury in this instance (but he did jog of easily) but there are unfortunatly teams fakeing injuries to either consume or conserve time in games like this.
My POV, the R did a very good job in stopping the clock quickly for an injury timeout, and if he did view this as an attempt to consume time, he did the right thing useing R 3-4-3 and starting GC on the snap.

Offline NTXRef

  • *
  • Posts: 162
  • FAN REACTION: +0/-0
Re: Injury timeout and clock
« Reply #3 on: November 28, 2010, 12:56:22 PM »
NCAA rule 3-4-3 Unfair clock tactics.
I don't know the exact time left on the playclock, so if ARK would have gotten a few extra seconds of the gameclock by haveing PC reset to 25 and GC started on RFP, I don't know, but there are several other advantages to haveing the GC stopped and then restarted with another 25 sec PC.
Nor am I saying that ARK player faked an injury in this instance (but he did jog of easily) but there are unfortunatly teams fakeing injuries to either consume or conserve time in games like this.
My POV, the R did a very good job in stopping the clock quickly for an injury timeout, and if he did view this as an attempt to consume time, he did the right thing useing R 3-4-3 and starting GC on the snap.
Totally disagree.   If the clock was stopped within 15 secs of the 40 sec clock, there was no advantage gained.  If 3-4-3 is what the R was hanging his hat on, that was pretty weak.

comicref

  • Guest
Re: Injury timeout and clock
« Reply #4 on: November 28, 2010, 03:27:24 PM »
I was watching the game and I agree. No advantage was gained for Arkansas. If anything, LSU would have gained a few extra seconds since the injury timeout was granted only a few seconds (well less than 15) after the play was declared dead. I'm as equally perplexed, especially since Shaw is one of the best in the game.

Diablo

  • Guest
Re: Injury timeout and clock
« Reply #5 on: November 28, 2010, 05:37:41 PM »
I'm as equally perplexed, especially since Shaw is one of the best in the game.

Might be a bit premature to conclude it was totally Mr. Shaw's decision.  Recall, it is his supervisor who changed the play clock to 40 sec when an injury TO was declared for a Team B player.  Obviously, Dr. Redding is attuned to fair timing at the end of the game.

Offline golfingref

  • *
  • Posts: 288
  • FAN REACTION: +10/-6
Re: Injury timeout and clock
« Reply #6 on: November 28, 2010, 07:38:15 PM »
I was in the stands and was more than perplexed, but not quite as hot as Coach Petrino.  The clock was stopped within 10 seconds of the player being tackled.  The decision to start the clock on the snap cost the Hogs about 30 seconds on game time.  (After watching Mike's video clip, the runner downed at 1:48, whistle blown to kill clock at 1:43, clock stopped at 1:40.  Arkansas could have waited to snap 3rd down at about 1:10, and then 4th down inside of 15 seconds.  Instead, the punt was made at 57 seconds.)  Fortunately it didn't matter in the end.
« Last Edit: November 29, 2010, 06:24:10 AM by golfingref »

Offline TXMike

  • *
  • Posts: 8773
  • FAN REACTION: +229/-269
  • When you quit learning you quit living
Re: Injury timeout and clock
« Reply #7 on: November 29, 2010, 06:05:57 AM »
The video:

[yt=425,350]_ZGHKhiUq_s[/yt]

Grant - AR

  • Guest
Re: Injury timeout and clock
« Reply #8 on: November 29, 2010, 09:11:14 AM »
The video:

[yt=425,350]_ZGHKhiUq_s[/yt]

They had a microphone a little too close to Coach Petrino during the discussion with the R.  There was no need to read lips a couple of times.   hEaDbAnG

busman

  • Guest
Re: Injury timeout and clock
« Reply #9 on: November 29, 2010, 10:18:14 AM »
Not sure if I was Shaw if I would have done anything differently. Certainly couldn't take a chance on a "fake" injury eating up time with an eight point game.

Offline TXMike

  • *
  • Posts: 8773
  • FAN REACTION: +229/-269
  • When you quit learning you quit living
Re: Injury timeout and clock
« Reply #10 on: November 29, 2010, 10:20:38 AM »
How would it eat up any extra time? They were entitlesd to eat up 25 seconds anyway

Offline george7244

  • *
  • Posts: 158
  • FAN REACTION: +6/-14
Re: Injury timeout and clock
« Reply #11 on: November 29, 2010, 11:25:20 AM »
Not sure if I was Shaw if I would have done anything differently. Certainly couldn't take a chance on a "fake" injury eating up time with an eight point game.
   i don't believe that the officials are in the business to determine if an injury is fake or not. 

jimcore

  • Guest
Re: Injury timeout and clock
« Reply #12 on: November 29, 2010, 07:46:51 PM »
As a PAC 10 ref said once at a meeting following a game where a mistake similar to this one happened, "Sometimes you eat the bear and sometimes the bear eats you."  This should of been wound, no way to justify otherwise.