Author Topic: 9 yard mark issue  (Read 5733 times)

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Offline TXMike

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9 yard mark issue
« on: September 27, 2012, 01:18:36 PM »
Help an oldtimer out here...memory is fading but I recall we discussed the issue with 9 yard mark fouls supposedly becoming dead ball fouls instead of live ball fouls.  Seems there may have been an unintended editorial change a few years ago that resulted in that now being written as a dead ball foul.  But there is no way it can be a dead ball foul as Team A always has the chance to call a timeout, take a delay of game, run the guy inside the numbers, etc before the snap.  Anyone recall this disccussion from the past?

Ok   I have found some stuff from 2009 but does anyone recall any more recent discussions/bulletins?
« Last Edit: September 27, 2012, 01:38:07 PM by TXMike »

Offline Andrew McCarthy

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Re: 9 yard mark issue
« Reply #1 on: September 27, 2012, 04:24:44 PM »
It never came up as a foul that would cause a 10-second runoff from what I can remember.

Offline TXMike

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Re: 9 yard mark issue
« Reply #2 on: September 27, 2012, 04:40:47 PM »
It would have to. It is apparently treated just like a false start.

Offline JasonTX

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Re: 9 yard mark issue
« Reply #3 on: September 27, 2012, 09:15:50 PM »
It would have to. It is apparently treated just like a false start.

At the snap, shut it down.  Once the ball is snapped it cannot be corrected.  This was a rule change in the last print of the rule book.

Offline TXMike

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Re: 9 yard mark issue
« Reply #4 on: September 27, 2012, 09:24:45 PM »
It first showed up in the 2009-10 book.  I wrote to RR to determine if that was intentional and he said it was an oversight.  Well it never got changed back to live ball.  I wrote him again now to ask if this was a continuing oversight and he said it was not.  He said it is to be enforced the same way we handle the new variety of false start (the illegal shift where they never get set at all before the snap).  Handling the 9 yard mark fouls the same way is just as illogical as handling the illegal shift the way we are now told to do.  But it is what it is

Diablo

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Re: 9 yard mark issue
« Reply #5 on: September 28, 2012, 06:12:48 AM »
It would have to. It is apparently treated just like a false start.

Only if the game clock is running during the RFP, but not if it starts on the snap .... right?

Offline TXMike

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Re: 9 yard mark issue
« Reply #6 on: September 28, 2012, 07:17:35 AM »
Obviously the same caveats that apply to the other 10 sec subtraction situations would apply here.